Yet Another Game Engine
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-*- c++ -*- More...
Namespaces | |
yage | |
Project namespace. | |
yage::IoManager | |
Functions | |
bool | yage::IoManager::readFileToBuffer (std::string const &file_path, std::vector< unsigned char > &buffer) |
-*- c++ -*-
Copyright (c) 2017 Yann Herklotz Grave ymher klot z@gma il.c om