Yet Another Game Engine
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-*- c++ -*- More...
#include "shader.h"
#include <fstream>
#include <sstream>
#include <stdexcept>
#include <string>
#include <vector>
Namespaces | |
yage | |
Project namespace. | |
-*- c++ -*-
Copyright (c) 2017 Yann Herklotz Grave ymher klot z@gma il.c om