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Yet Another Game Engine
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This is the complete list of members for yage::Body, including all inherited members.
| acceleration_ | yage::Body | protected |
| applyForce(const Vector2d &force)=0 | yage::Body | pure virtual |
| Body(Vector2d position=Vector2d(0, 0), double mass=1, Vector2d velocity=Vector2d(0, 0), bool gravity=false) | yage::Body | protected |
| force_ | yage::Body | protected |
| GRAVITY | yage::Body | static |
| gravity_ | yage::Body | protected |
| mass_ | yage::Body | protected |
| position_ | yage::Body | protected |
| update()=0 | yage::Body | pure virtual |
| velocity_ | yage::Body | protected |
| xPosition() const | yage::Body | |
| yPosition() const | yage::Body |
1.8.6