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Yet Another Game Engine
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This is the complete list of members for yage::EntityManager, including all inherited members.
| add_component(Entity entity, std::unique_ptr< BaseComponent > &&component) | yage::EntityManager | |
| create_entity() | yage::EntityManager | |
| delete_entity(Entity entity) | yage::EntityManager | |
| each(std::function< void(T &)> update) | yage::EntityManager | |
| is_valid(Entity entity) const | yage::EntityManager |
1.8.6