![]() |
Yet Another Game Engine
|
This is the complete list of members for yage::Collider, including all inherited members.
| Collider(const glm::vec2 &position, const glm::vec2 &size) | yage::Collider | inline |
| collides(const Collider &collider) const =0 | yage::Collider | pure virtual |
| inside(const glm::vec2 &point) const =0 | yage::Collider | pure virtual |
| position_ | yage::Collider | protected |
| size_ | yage::Collider | protected |
1.8.6