Yet Another Game Engine
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This is the complete list of members for yage::Collider, including all inherited members.
Collider(const glm::vec2 &position, const glm::vec2 &size) | yage::Collider | inline |
collides(const Collider &collider) const =0 | yage::Collider | pure virtual |
inside(const glm::vec2 &point) const =0 | yage::Collider | pure virtual |
position_ | yage::Collider | protected |
size_ | yage::Collider | protected |