Yet Another Game Engine
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#include <logger.h>
Classes | |
struct | Meta |
Public Member Functions | |
~LogMessage () | |
LogMessage (LogMessage const &msg)=delete | |
LogMessage & | operator= (LogMessage const &msg)=delete |
LogMessage & | operator= (LogMessage &&msg)=delete |
template<typename T > | |
LogMessage & | operator<< (T const &value) |
LogMessage & | operator<< (std::ostream &(*fn)(std::ostream &os)) |
Friends | |
class | Logger |
yage::LogMessage::~LogMessage | ( | ) |
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delete |
LogMessage & yage::LogMessage::operator<< | ( | T const & | value | ) |
LogMessage& yage::LogMessage::operator<< | ( | std::ostream &(*)(std::ostream &os) | fn | ) |
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delete |
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delete |
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friend |