Yet Another Game Engine
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#include <logger.h>
Public Member Functions | |
template<typename T > | |
LogSink (T impl) | |
LogSink (LogSink const &sink) | |
LogSink (LogSink &&sink) | |
LogSink & | operator= (LogSink const &sink) |
LogSink & | operator= (LogSink &&sink) |
bool | operator== (LogSink const &sink) |
void | write (LogMessage::Meta const &meta, std::string const &msg) const |
yage::LogSink::LogSink | ( | T | impl | ) |
yage::LogSink::LogSink | ( | LogSink const & | sink | ) |
yage::LogSink::LogSink | ( | LogSink && | sink | ) |
bool yage::LogSink::operator== | ( | LogSink const & | sink | ) |
void yage::LogSink::write | ( | LogMessage::Meta const & | meta, |
std::string const & | msg | ||
) | const |