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Yet Another Game Engine
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This is the complete list of members for yage::SpriteBatch, including all inherited members.
| begin() | yage::SpriteBatch | |
| draw(const glm::vec4 &destination_rect, const glm::vec4 &uv_rect, GLuint texture, const Colour &colour, float depth) | yage::SpriteBatch | |
| end() | yage::SpriteBatch | |
| NUM_VERTICES | yage::SpriteBatch | static |
| operator=(const SpriteBatch &)=delete | yage::SpriteBatch | |
| operator=(SpriteBatch &&)=delete | yage::SpriteBatch | |
| render() | yage::SpriteBatch | |
| SpriteBatch() | yage::SpriteBatch | |
| SpriteBatch(const SpriteBatch &)=delete | yage::SpriteBatch | |
| SpriteBatch(SpriteBatch &&)=delete | yage::SpriteBatch | |
| ~SpriteBatch() | yage::SpriteBatch |
1.8.6