Yet Another Game Engine
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This is the complete list of members for yage::SpriteBatch, including all inherited members.
begin() | yage::SpriteBatch | |
draw(const glm::vec4 &destination_rect, const glm::vec4 &uv_rect, GLuint texture, const Colour &colour, float depth) | yage::SpriteBatch | |
end() | yage::SpriteBatch | |
NUM_VERTICES | yage::SpriteBatch | static |
operator=(const SpriteBatch &)=delete | yage::SpriteBatch | |
operator=(SpriteBatch &&)=delete | yage::SpriteBatch | |
render() | yage::SpriteBatch | |
SpriteBatch() | yage::SpriteBatch | |
SpriteBatch(const SpriteBatch &)=delete | yage::SpriteBatch | |
SpriteBatch(SpriteBatch &&)=delete | yage::SpriteBatch | |
~SpriteBatch() | yage::SpriteBatch |