14 #include <glm/glm.hpp>
25 bool inside(
const glm::vec2 &point)
const override;
RectangleCollider(const glm::vec2 &position, const glm::vec2 &size)
Definition: rectanglecollider.cpp:15
bool collides(const Collider &collider) const override
Definition: rectanglecollider.cpp:21
Definition: rectanglecollider.h:19
bool inside(const glm::vec2 &point) const override
Definition: rectanglecollider.cpp:31
Definition: collider.h:19