![]() |
Yet Another Game Engine
|
#include <texture.h>
Public Member Functions | |
| Texture () | |
| Texture (GLuint id_i, int width_i, int height_i, int x_i=1, int y_i=1) | |
Public Attributes | |
| GLuint | id |
| int | width |
| int | height |
| int | x |
| int | y |
|
inline |
|
inline |
| int yage::Texture::height |
| GLuint yage::Texture::id |
| int yage::Texture::width |
| int yage::Texture::x |
| int yage::Texture::y |
1.8.6