Yet Another Game Engine
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yage::Texture Struct Reference

#include <texture.h>

Public Member Functions

 Texture ()
 
 Texture (GLuint id_i, int width_i, int height_i, int x_i=1, int y_i=1)
 

Public Attributes

GLuint id
 
int width
 
int height
 
int x
 
int y
 

Constructor & Destructor Documentation

yage::Texture::Texture ( )
inline
yage::Texture::Texture ( GLuint  id_i,
int  width_i,
int  height_i,
int  x_i = 1,
int  y_i = 1 
)
inline

Member Data Documentation

int yage::Texture::height
GLuint yage::Texture::id
int yage::Texture::width
int yage::Texture::x
int yage::Texture::y

The documentation for this struct was generated from the following file: