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Yet Another Game Engine
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#include <spritebatch.h>
Public Member Functions | |
| RenderBatch (GLint offset_i, GLsizei num_vertices_i, GLuint texture_i) | |
Public Attributes | |
| GLint | offset |
| GLsizei | num_vertices |
| GLuint | texture |
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inline |
| GLsizei yage::details::RenderBatch::num_vertices |
| GLint yage::details::RenderBatch::offset |
| GLuint yage::details::RenderBatch::texture |
1.8.6