Yet Another Game Engine
|
#include <spritebatch.h>
Public Member Functions | |
RenderBatch (GLint offset_i, GLsizei num_vertices_i, GLuint texture_i) | |
Public Attributes | |
GLint | offset |
GLsizei | num_vertices |
GLuint | texture |
|
inline |
GLsizei yage::details::RenderBatch::num_vertices |
GLint yage::details::RenderBatch::offset |
GLuint yage::details::RenderBatch::texture |